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DREAMHACK WINTER 2012
News > Esport > Quick introduction to StarCraft II

Quick introduction to StarCraft II

Soon the grand finale of StarCraft II takes place in the komplett.se arena and if you’re new to the world of StarCraft II, you should check this small introduction out to get an idea what this game is about.

GENERAL

StarCraft II is an RTS (Real Time Strategy) type of game set in outer space. Three different races are available to choose from, each with their own perks and quirks. By harvesting minerals and gas, the players create different buildings, producing units, which will battle the opponent throughout the game.

The map played on will have pre-decided places where the two players can spawn. They will not know exactly where the opponent has spawned and have to scout the map to find out.

The game ends when one of the players admits defeat, or gets all of his or her buildings destroyed.

SMALL GLOSSARY

APM: Actions Per Minute.

Cheese: A form of all-in strategy intended to take the opponent by surprise and has very little, or even, none follow-up late game.

Expansion: All other bases taken throughout the game, except the first main base, are called expansions.

Food/supply: An indication on how big an army one player has. The maximum supply is 200.

Income: How much mineral and gas the workers have harvested.

Macro: Macro management. The creation of units, buildings, upgrades, and expansions.

Micro: Micro management. The control of units to maximize their effectiveness

Protoss, Terran, Zerg: The available races.

Photo: Carl Oscar “kalaspuff” Aaro
Text: Emma “immortelle” Sund

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